Teambuilding – Amazing Race Jonkers Jewels Malacca (1D)

TEAMBUILDING PROGRAM FOR ONE DAY (ARJO/1D)

PROGRAM OBJECTIVES

If team building and other offsite events are to offer value to the individuals and organization, their inclusion in an overall personal and corporate structure of philosophies, values and practices will be critical.

Amazing Race: Jonker’s Jewels is about the process of supporting a work group to operate in a team-oriented environment that is characterized by such philosophies as shared purpose, shared values, shared vision, shared mission and a performance development system that enables people to grow both personally and professionally. It is ideal for organizations with a high mix of seniority in age, experience and competency.

This program gives participants an opportunity to reconnect with their purpose and how they can align their thoughts and actions towards their personal and collective vision. The program involves participants to devote to achieving self-empowerment as individuals and as a team to reach new heights and create new paradigms in working relationships.

Amazing Race: Jonker’s Jewels focuses on the following areas:

Collaboration

Communication

Leadership

Ownership

Team dynamics

LEARNING FRAMEWORK
Training Outcome
After completing the training, you should be able to:
  • Build and strengthen supportive relationships with professionalism
  • Employ effective leadership practices
  • Focus on team goals and not just individual goals
  • Maximize the effectiveness of every team member in an organization
  • Solve problems creatively and make decisions effectively
Our Methodology

Think differently to alter direction.

The experience of learning to read and write for the first time is likely to remain vivid in your memory. The skill is ingrained and it stays. The primary objective of our training and workshop is to make your new knowledge and abilities as durable as the ones you've already accumulated.  They foster fresh ideas. They enable great feats. Individual behaviour and attitude contribute to your organization's success is what we prioritise.

Combining experiential, instructional, and discovery learning with current coaching technology promotes profound transformations in attitudes and behaviour that enable sustainable change in your business. These adjustments improve results.

Our programmes involve with 12 unique learning methodology as below:

Framework and Implementation
Our unique experiential framework and implementation empowers you to:
  • Be resourceful in any given situation
  • Build on diversities to have a productive environment
  • Create outstanding performance from self and others
  • Develop your personal unique leadership style
  • Employ effective inter-personal skills to different types of team members
  • Enhance listening skills and powerful non-verbal skills
  • Focus on goal-oriented outcome
  • Identify origins of your present behaviours and remove limiting beliefs about self and others
  • Implement beliefs that build teamwork that works
  • Lead and support with certainty
  • Seize on opportunities in an ever-changing business environment
  • Understand and employ the teamwork process effectively
THE LEARNING PROCESS

Our program outline encompasses the following modules:

Day 1:

Module 1: Context Setting (9.00am – 10.30am)
  • Registration Challenge*
  • Program briefing
  • Ground rules
  • Medical and safety
  • Calling signals
  • Introduction to theme and pillars
  • Tribal Challenge*
  • Road Block!
Module 2: Teambuilding Session – Amazing Race
  • Flag off
  • Location to be advised
  • Estimate departure time is 10.45am
Module 3: Teambuilding Session – Amazing Race
  • End of race
  • Location to be advised
  • Estimate arrival time of final team is 3.30pm
Module 4: Wrap Up (3.45pm-5.00pm)
  • The Rainbow Project*
  • Amazing Race results check
  • Team awards
  • Merit awards
  • Acknowledgement
SUMMARY OF ACTIVITIES
Registration Challenge

In an ever-changing business environment, there are unknown elements and challenges are constant. This requires one to be adaptable to changes. When we are confronted with unexpected changes, we must be able to shift our actions to overcome such challenges. This requires agility, quick thinking, organizing skills and leadership. This activity will be timed for purpose of rigor and efficiency. Team effectiveness will be benchmarked. The list of participants must be sourced from client before the program is to be held. In the list, there must be a column which indicates the calling names of the participants. If pre-grouped, name tags will be placed facing downwards on the chairs arranged according to the grouping list. If not pre-grouped, name tags will then be placed facing downwards on chair formation randomly. One or two representatives will be called into the room and given instructions for the rest of the team. The representatives then leave the room and lead the rest of the team to enter the room. The objective is to get everyone seated on the chairs where their name tags are placed, in the shortest possible time. Beware as nothing is ever what they seem.

Learning elements – Accountability, adaptability, clarity, commitment, communication, leadership, organizing skills, ownership, planning, proactivity, responsibility, rigor and team effectiveness.

Tribal Challange

Formation of team based on leadership, team name, team values, team flag with their own unique symbol and a haka war cry. Once we have established the formation of team, we can move all teams through the other three major stages of team development ie Storming, Norming and Performing. Every major process following this is designed to specifically draw out important lessons from each stage of the team’s transformation into a high performing team.

Learning elements – Accountability, clarity, collaboration, commitment, communication, creativity, esprit de corps, leadership, openness, organizing skills, ownership, presentation skills, resourcefulness, responsibility, rigor and team effectiveness.

Rainbow Project

Each team member now brings their personal commitment to the company’s vision and aspirations by symbolizing their pledge through art. They will choose to paint their thumb with a color of their own choice and literally place their thumbprint onto a large piece of mounted canvas. The pre-mounted canvas is already prepared with a local artist impression of a large tree trunk with branches and no leaves. Using their thumbs, members place their thumbprints onto this canvas, each symbolizing a leave on the canvas. Once everyone completes their ‘signature’ onto the canvas, the final masterpiece is presented to the organization as the final WOW Factor from the people to the organization.

SAMPLE CONCEPT PAPER

Amazing Race Session: Jonker Walk @ Melaka

Station 1: People - Flag Off Base (venue TBA)
Total participation is X. Each team consists of maximum X participants. Every participant is to travel together in his or her respective teams. Road Block with 3 challenge questions before release of first clue. Flow of movement: Both clockwise and anti-clockwise.
Station 2: The Ship Pitstop
Station 3: The Fort Pitstop
Station 4: The Bridge Pitstop
Station 5: The Villa Pitstop
Station 6: The Temple Pitstop
Station 7: Check Point Charlie (venue TBA)

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