Teambuilding – The New Earth (2D1N)

A TEAMBUILDING PROGRAM FOR 2 DAYS & 1 NIGHT (TBNE/2D1N)

PROGRAM OBJECTIVES

If team building and other offsite events are to offer value to the individuals and organization, their inclusion in an overall personal and corporate structure of philosophies, values and practices will be critical.

The New Earth is about the process of supporting a work group to operate in a team-oriented environment that is characterized by such philosophies as shared purpose, shared values, shared vision, shared mission and a performance development system that enables people to grow both personally and professionally. It is ideal for organizations with a high mix of seniority in age, experience and competency.

This program gives participants an opportunity to reconnect with their purpose and how they can align their thoughts and actions towards their personal and collective vision. The program involves participants to devote to achieving self-empowerment as individuals and as a team to reach new heights and create new paradigms in working relationships.

The New Earth focuses on the following areas:

Collaboration

Communication

Leadership

Ownership

Team dynamics

LEARNING FRAMEWORK
Training Outcome
After completing the training, you should be able to:
  • Build effective leadership practices
  • Focus on team goals and not just individual goals
  • Maximize the effectiveness of every team member in an organization
  • Solve problems creatively and make decisions effectively
  • Strengthen supportive relationships with professionalism
Our Methodology

Think differently to alter direction.

The experience of learning to read and write for the first time is likely to remain vivid in your memory. The skill is ingrained and it stays. The primary objective of our training and workshop is to make your new knowledge and abilities as durable as the ones you've already accumulated.  They foster fresh ideas. They enable great feats. Individual behaviour and attitude contribute to your organization's success is what we prioritise.

Combining experiential, instructional, and discovery learning with current coaching technology promotes profound transformations in attitudes and behaviour that enable sustainable change in your business. These adjustments improve results.

Our programmes involve with 12 unique learning methodology as below:

Framework and Implementation
Our unique experiential framework and implementation empowers you to:
  • Be resourceful in any given situation
  • Build on diversities to have a productive environment
  • Create outstanding performance from self and others
  • Develop your personal unique leadership style
  • Employ effective inter-personal skills to different types of team members
  • Enhance listening skills and powerful non-verbal skills
  • Focus on goal-oriented outcome
  • Identify origins of your present behaviours and remove limiting beliefs about self and others
  • Implement beliefs that build teamwork that works
  • Lead and support with certainty
  • Seize on opportunities in an ever-changing business environment
  • Understand and employ the teamwork process effectively
THE LEARNING PROCESS

Our program outline encompasses the following modules:

Day 1:

Module 1: Context Setting (9.00am – 10.30am)
  • Outdoor
  • Pre-grouping activity – Jigsaw Pirates*
  • Program briefing
  • Ground rules
  • Medical and safety
  • Calling signals
  • Introduction to theme and pillars
  • Team formation – Tribal Challenge*
  • Team photography challenge
Module 2: Teambuilding Session Part I – Doing What People Do (10.45am – 1.00pm)
  • Indoor or outdoor
  • 1 key simulation – The Seven Seas*
Module 3: Teambuilding Session Part II – Earth Escape (2.00pm – 5.00pm)
  • Outdoor
  • 1 energizer – Whodunnit*
  • 2 key activities – I-Spy* and Earth Madness*
Module 4: Teambuilding Session Part III – The Final Meal (7.00pm – 10.30pm)
  • Indoor or outdoor
  • Team dinner
  • Team Presentation*

Day 2:

Module 5: Teambuilding Session Part IV – Touchdown! (9.00am – 10.30am)
  • Outdoor
  • Warm-up exercises
  • 2 key activities – Construction Rovers* and Rover Race*
Module 6: Teambuilding Session Part V – The New World (10.45am – 12.00pm)
  • Outdoor
  • 1 key activity – Metropolis 3000*
Module 7: The Wrap-Up (12.00pm – 1.00pm)
  • Outdoor
  • Final results check
  • Anchoring learning
  • Team awards
  • Merit awards
  • Acknowledgement
  • Final circle-up
SUMMARY OF ACTIVITIES
Jigsaw Pirates

This activity will be timed for purpose of rigor and efficiency. Team effectiveness will be benchmarked. Participants are allowed to be seated at random in the room. However, there are pieces of a puzzle that are marked for each of them and these are placed in the room which they have to locate. Once located, they have to look for the remaining pieces which form a bigger picture. These other pieces are held by the other participants. The objective is to get everyone who holds part of the bigger picture to get together, work together, form the picture and get seated in their new groupings. The team that can successfully get this done in the shortest possible time may be rewarded.

Learning elements – Accountability, adaptability, clarity, commitment, communication, leadership, organizing skills, ownership, planning, proactivity, responsibility, rigor and team effectiveness.

Tribal Challange

Formation of team based on leadership, team name, team values, team flag with their own unique symbol and a haka war cry. Once we have established the formation of team, we can move all teams through the other three major stages of team development ie Storming, Norming and Performing. Every major process following this is designed to specifically draw out important lessons from each stage of the team’s transformation into a high performing team.

Learning elements – Accountability, clarity, collaboration, commitment, communication, creativity, esprit de corps, leadership, openness, organizing skills, ownership, presentation skills, resourcefulness, responsibility, rigor and team effectiveness.

The Seven Seas

This is a powerful business simulation whereby teams represent specific kingdoms during the old centuries and they compete with each other to emerge as the wealthiest kingdom in the Seven Seas. Team members take on specific roles of captain, navigator, chamber master, treasurer and negotiators as they strategize to negotiate and trade with other kingdoms on resources such as silk, oil and spices. The full spectrum of human behavior comes to play as teams plan their course of action, manage their resources and chart their progress in the game while keeping a close eye on the competition. An immersive activity with option for full dress play and in-depth debrief on various sales-related issues.

Learning elements – Accountability, adaptability, clarity, commitment, communication, creativity, decision making, esprit de corps, focus, integrity, leadership, organizing skills, ownership, planning, presentation skills, proactivity, problem solving, rapport / trust, resourcefulness, rigor and team effectiveness.

Whodunnit

This is an excellent pre-event activity that enables all team members to get to know each other better. Team members are sent a pre-event questionnaire and they provide the answers to some outrageous questions. Their answers are compiled in a master presentation file. This file is then circulated to all team members prior to the event. During context setting of the event proper, team members are given scores for answering a list of questions relating to their team. Higher scores are given to correct answers. Lower scores are given for inaccurate answers, rewarding the efforts in answering instead. This activity connects team members to each other intricately by sharing specific information about them. It is excellent to cut borders by sharing differences in cultures, beliefs, interests and so forth. This is an interesting activity where team members get to know each other better in a refreshing and innovative fun manner. This also allows for some pre-event engagement to create awareness and prime the participants ahead of the event.

Learning elements – Clarity, communication, creativity, espirit de corps, focus, openness, ownership, proactivity, rapport / trust, rigor, self-awareness and team effectiveness.

I SPY

Teams come together to work on a specific project. Each member is given a secret identity that defines their roles and responsibilities for the project. Amongst these secret identities is the unique role of a spy, whose sole responsibility is to sabotage the project. The team now strategizes amongst themselves and decides on taking turns to get progressive information from a certain source. As each member return to the team, they persuade and influence their team members to adopt the new information about the project. However, one of them is the spy and the information given is counter-productive to the overall team’s objective. How do they win as a team? Just who amongst the team members is the spy? How do they identify this person and take the information out of the equation? Watch teams progress from the start of the project as they work together in an environment of trust and bias. This is an excellent activity to address invisible barriers, perceptions and hidden obstacles in the pursuit of team goals. It is one of the best activities to neutralize any potential culture-forming habits of unfounded suspicion amongst team members, baseless rumor-mongering and ungrounded gossiping.

Learning elements – Accountability, adaptability, clarity, collaboration, commitment, communication, decision making, focus, integrity, openness, ownership, proactivity, problem solving, rapport / trust, responsibility, self-awareness and team effectiveness.

Earth Madness

Teams move around the entire playing area looking for survival objects to get from Earth to their new home. This goes on until the teams have gathered all the necessary information and relevant objects. Then, they submit their inventory to Space Control and they will be given the correct journey plan from the beginning to the end, involving a travel sequence that covers a significant number of destinations in the correct order. There is maximum movement of participants involved.

Learning elements – Accountability, analytical thinking, clarity, collaboration, commitment, communication, creativity, decision making, leadership, organizing skills, ownership, planning, proactivity, problem solving, resourcefulness, responsibility, rigor and team effectiveness.

The Final Meal

On the night before their final departure from this world, teams gather around for their final meal. They reminisce their past and share their future vision. Each team member has an opportunity to articulate their vision of a better world through a structured process. This is an excellent event where people from across all teams get to know more about each other in an informal and inspiring manner. Then, they depart the old world in their quest for a new world.

Learning elements – Accountability, adaptability, commitment, communication, creativity, flexibility, leadership, openness, organizing skills, presentation skills, relationship building, resourcefulness, risk-taking, self-awareness and teamwork.

Construction Rovers

In the break of dawn, all teams crash land at their new destination. Now, the members of each team have to work together and manage their resources while focused on a common objective – locate their chosen land and settle down as soon as possible. The first problem is transportation on this strange land. Using all the relevant objects they had managed to salvage from earth previously, they construct their first object: a workable, all-terrain Rover transport vehicle. The first team that completes this task gets additional fuel. This is an engrossing activity with a high degree of teamwork and creativity. It promotes leadership and involves all team members at the same time. The activity can be modified to variants that can include a ‘three-wheel’ version or even a ‘hovering’ version with added learning.

Learning elements – Accountability, adaptability, collaboration, commitment, creativity, decision making, esprit de corps, focus, leadership, organizing skills, ownership, planning, presentation skills, problem solving, resourcefulness, responsibility and team effectiveness.

Rover Race

As soon as the teams’ transport vehicles are assembled, teams put their construction to the test and race their vehicles along the torturous alien terrain. The team that records the best time wins while the rest of the teams continue to struggle to reach their destination. Does the winning team commence construction of their home base? Or do they lend a helping hand to the rest? This is an engrossing activity with a high degree of fun and excitement. It promotes overall team bonding and involves all team members at the same time. This element is essential as a follow-up process to Construction Rovers.

Learning elements – Clarity, commitment, esprit de corps, focus, leadership, organizing skills, ownership, planning, presentation skills, problem solving, resourcefulness, rigor and team effectiveness.

Metropolis 3000

This activity is designed as a major process to reflect the strength in diversity. With all teams reaching their final destinations, they start to construct their respective home bases. They bring to the fore different skills and talents as they work feverishly to complete their home bases. However, all the completed bases lack one key component to operate. Then, the teams come together and build a bigger vision than the ones they have as their own. They come together and literally create the future as they envisage as an overall team. It is an excellent closing process that focuses on the strength and diversities of each team member. Through the follow-up debrief, each team member gets to realize their vision and see how it can complement the collective end-result. Most appropriate for closing ranks.

Learning elements – Accountability, adaptability, collaboration, commitment, communication, creativity, decision making, esprit de corps, focus, leadership, organizing skills, ownership, planning, presentation skills, problem solving, resourcefulness, responsibility, rigor and team effectiveness.

Related Courses